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CPSC 3710 - Computer Graphics |
Two- and three-dimensional geometric transformations. Viewing and projection principles. Object representation and simple lighting. Hidden line and surface removal, clipping. Surface Representations: Bezier and Spline methods. Texture mapping. Graphics pipeline programming.
Prerequisite(s): One of Computer Science 2620 or admission to the Post-Diploma B.Sc. in Computer Science
3.000 Credit hours 3.000 Lecture hours 0.000 Lab hours 0.000 Other hours Levels: Undergraduate, Master, Audit Schedule Types: Lecture, Online Lecture Mathematics and Computer Sci. Department Course Attributes: Science Lib Ed Req, Arts & Science or LBED course |